About Us | Contact Us | Print Page | Sign In | Join now
ILG presents "Game-based learning for Information Literacy Teaching"
Tell a Friend About This EventTell a Friend
ILG presents

A half day online event exploring the use of games and play in IL teaching

21/02/2022
When: Monday, February 21, 2022
10:00 AM
Where: Online
United Kingdom
Contact: ILG Group
ilgrouptraining@gmail.com

« Go to Upcoming Event List  

 

Game-based learning for Information Literacy Teaching

21.2.2022 10 am- 13:30pm

The CILIP Information Literacy Group is pleased to host a half day event on game-based learning for IL teaching.

This event will be of interest to information literacy practitioners and library staff who create, design and deliver teaching sessions, either in a dedicated teaching role or as part of their wider role.

We will hear from three speakers who will share their perspectives and ideas on how play and game-based learning can be used within education:

Sarah Pavey - Using games and gamification to explain information literacy concepts for research projects

Teaching school students about finding books on shelves of the library, using keywords effectively, explaining referencing and academic honesty can be very dull and this session will demonstrate how by using game-based learning we can enhance engagement and motivation. When few marks are awarded in the Curriculum in England for research skills despite these being competencies demanded by universities and the workplace, a playful approach can help school students understand their importance in lifelong learning.

Rosie Jones - A Playful Journey

Whilst examples of the use of games within education increases, acceptance remains a key challenge whether that be through the people, ideology or administrative aspects. This presentation will explore these challenges from teaching information literacy through to playful practice as a leader. Offering ideas and opportunities to support engagement with play regardless of role and to encourage others to see both its benefits and values.

Andy Walsh - Practical Library Play

Playful pedagogies can bring various benefits to our teaching, both for us and our learners. The late play scholar and practitioner Bernie De Koven was fond of saying variations of the idea that when we truly play, we are free to change the rules to suit the players (as a contrast to, for example, competitive sport where the players are changed to suit the game). As such, one of the significant shifts when we take a playful approach to teaching is that we move power from the instructor to the learners – they have much more control than in many teaching approaches, something that can be worrying to many of us. In this talk we will discuss a little about play and playfulness, some of the benefits of taking a playful approach, and some practical examples about what playful pedagogy might look like in information literacy instruction.

Programme

09.30 - 10.00 Pre-session networking

10.00 - 10.05 Opening and introductions

10.05 - 10.50 Sarah Pavey: Using games and gamification to explain information literacy concepts for research projects

10.50 - 10.55 Comfort break

10.55 - 11.40 Rosie Jones - A Playful Journey

11.40 - 11.50 Tea break

11.50 - 12.35 Andrew Walsh - Practical Library Play

12.35 - 13.00 Discussion, questions and round up

13.00 –13.30 Post session networking

We have built in time before and after the session for informal networking therefore the virtual room will open at 9.30am and close at 1.30pm.

Zoom links to access the session will be sent out prior to the event.

We really hope that you can join us for an interesting morning.  



Book now

EVENT PHOTOS
This website uses cookies to store information on your computer. Some of these cookies are used for visitor analysis, others are essential to making our site function properly and improve the user experience. By using this site, you consent to the placement of these cookies. Click Accept to consent and dismiss this message or Deny to leave this website. Read our Privacy Statement for more.